Babel
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Explore the Infinite Libary of Babel in 3D
The library of Babel is a short story written by Jorge Luis Borges, about an infinite library with infinite books. Each of the books have random text, but no books are the same. Because of this, all books that are, will be, have been written are contained within the library.
Explore around, and see if you can find anything coherent!
Disclaimer: This isn't really a gamer per se, more of just a fun little project. As such there might be some small unpolished features that I don't plan on fixing.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Syntax_3rr0r |
Genre | Simulation |
Made with | Unity |
Tags | 3D, Exploration, Relaxing, Singleplayer, Unity |
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LibraryOfBabelWindows.zip 119 MB
Development log
- Babel Released!May 11, 2022
Comments
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Really nice, very interesting concept
Thanks! I'd highly recommend reading the library of babel, it's a short story by Jorge Luis Borges and is definitely worth a quick skim!
two minor issues:
A. a few books have their surfaces inverted. (meaning that their back-faces are shown instead of their front-faces)
B. the echo-rooms used for the infinity effect are somewhat misaligned with the main room.
Thanks for trying it out!
A. unfortunately some of the normals were messed up in the importation process. Wasn't able to find a fix sadly.
B. If you are referring to how the rooms curve, that was an intentional choice, it hides the fact that eventually it stops repeating for performance purposes.
This was mostly a kill some time project, so unfortunately it may not be the most polished.
The execution of the curve is causing geometry gaps in the doorways.
You could adjust the doorways to follow the curve instead of being at true their opposites positions. (This 'imperfection' should be imperceivable to the naked eye)
I was able to reduce the geometry clipping, but due to the nature of the shader(It uses render textures and multiple cameras) there will be some slight clipping.